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Gw2 grendich gamble jumping puzzle
Gw2 grendich gamble jumping puzzle




gw2 grendich gamble jumping puzzle

Jump into that tunnel and make your way up the steps at the back of it. For now, look right (west) and you'll see a huge tunnel with a waterfall going through a hole on the left of the tunnel. At this point if you momentarily look left (southeast), you can see the chest area. Go up the ramp and jump onto the edge of the platform with a big hole in the middle. Be careful of the large holes in the floor, and you will find some more steps at the back leading to a ramp. Once you're at the bottom, enter the cave in the cliffside - the cave contains two spiders and an Orrian Spectral Guard.įrom the finger of rock, this time work your way up the steps to the left. Drop onto the ledge and continue to work your way down. Now, you should see a little ledge just beside (not behind) the waterfall. To reach the entrance, follow the eastern side of the cliff until you are right before the waterfall.

gw2 grendich gamble jumping puzzle

If you are doing this with a party, you cannot combine orbs, everyone must individually find all 12 of the orbs in order to get the jumping puzzle completed.Gliders and mounts are enabled throughout this jumping puzzle.You do not need speed boosts, but they can help with several of the trickier jumps or with taking shortcuts between orbs.Orbs reset after 24 hours, so if you don't wish to find all twelve in one day, you could collect some one day and return to the same locations the next to collect the 12 you need.The orb numbers in the guide below are for reference only it does not matter in which order you collect them.When possible, jump from edge to edge, rather than let yourself continue to run after jumping. Be careful of gaps in the walkway, especially when jumping - you cannot always see them as you leap from one place to another.There are no checkpoints in the puzzle: if you fall into the water, you have to retrace your steps (see the instructions for Orb 5 to get out of the water) if you take too much falling damage, you will need to be resurrected or restart from the nearest waypoint.The walkthrough covers the location of the orbs, but not all the possible routes. The last chest will open after inserting only five orbs, but you need to insert one more to unlock the achievement. The chests must be opened in order (2 → 4 → 6). The goal of the puzzle is to open three chests any time before the daily reset, using a total of 12 Orrian Energy Sources (orbs) hidden in the puzzle area one chest requires two to open, one needs four, and the last needs six. Spoiler alert: The hidden text contains spoilers relating to the solution to the Scavenger's Chasm jumping puzzle.






Gw2 grendich gamble jumping puzzle